When BioWare recovers, then it will be time to think about DLC plans, be that extra characters, story missions or full expansions. "In terms of single-player DLC that's not really on my radar right now. The team's mostly gonna go lie down for a while. As we wrap things down, honestly - it's been a three year journey for us. "Because we're still wrapping up the game, and in the process of doing so. The team's mostly gonna go lie down for a while." Honestly - it's been a three year journey for us. Bad DLC feels like it was ripped out and deliberately kept kind of cordoned off. "I get it, DLC's supposed to be the devil. Wrapping up a major triple-A release, globe-trotting on a promotional tour, he had little interest in the prospect of making more content for Inquisition right now. I spoke to series lead designer Mike Laidlaw last Friday, the first day of PAX Australia - just before Inquisition went gold. Although we know there will be some add-on content at some stage, BioWare has already said it won't be pushing out DLC characters or issuing a season pass, and in fact, it seems the team has no set plans at present. One of the things we adamantly don't want, according to angry Internet comments on recent Destiny, Borderlands and Call of Duty news, is a surge of DLC. It's their first major RPG release of the new generation the immediate successor to a rushed and somewhat poorly-received follow-up to a beloved classic and a chance for both companies to show they're learning, fast, what modern gamers want from evolving genres. Dragon Age: Inquisition has been designed to enable players to choose the experience they want to have, not to provide a platform for churning out money-making add-ons.ĭragon Age: Inquisition is an important release for EA and BioWare.
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